About


Brittany “Bri” Williams is a Giant Goth Goblin™ creating narrative worlds for games. Her passion for games started young when she secretly played Mortal Kombat with her cousins and openly played Spyro the Dragon with her mom. Bri would continue to play all forms of games as she grew up, even when she headed to New York to get her BS in Film Production.

However, Bri decided to change her focus from cinematography to games when she went on an hour-long ugly-cry rant to her mother after watching the 2013 trailer for Kingdom Hearts III. This led her to American University in Washington D.C., where she got her Master’s in Game Design from the AU Game Lab. The studies and projects she did there gave her a focus on narrative design. After working in Games Research, QA, and Narrative Freelance, Bri eventually ended up at Crytek where she worked on Hunt: Showdown and is currently working on Crysis 4.

Bri has a penchant for both the occult and the cute, with her love of ghosts and skeletons battling with her weakness for pastels and baby animals. When Bri isn’t making or playing games, she is doodling in one of her thousands of sketchbooks, running tabletop RPGs, reading graphic novels, or spending a quiet night knitting and listening to horror audiobooks.
If you’d like to keep up to date with her work and hobbies, visit her on Bluesky: dazzlingcadaver.bsky.social