The Indie Intern: Working with Molecular Jig during a Turbulent Time


Last Semester wasn’t an easy one

Now a semester away from the end, and all major due dates finally behind me, I find that now is the time to reflect. A lot of things happened: I was joined by some of the best people in my cohort to make my silly little adventure game. I got to work on an intriguing grant proposal with Robert Hone, a game designer that has worked with the NIH and NSF to create games to educate and engage children and those with health issues. I even got so meet some amazing undergraduates as we struggled to understand the basics of artificial intelligence together. And I can (and probably will) take the time to write out posts to expand on each of those experiences I wanted to use this post to talk about my most interesting interaction yet; my internship.

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